, including all inherited members.
| arePointsOnSameSide(const IVector3D &rVecPoint1, const IVector3D &rVecPoint2) const | zeus::TPlane | [virtual] |
| assign(const IPlane &rPlane) | zeus::TPlane | [inline, virtual] |
| calcAngleTo(const IPlane &rPlane, IAngle &rAngle) const | zeus::TPlane | [virtual] |
| calcDistanceTo(const IVector3D &rVecPoint) const | zeus::TPlane | [virtual] |
| calcIntersectionLine(const IPlane &rPlane, IStraightLine3D &rIntersectionLine) const | zeus::TPlane | [virtual] |
| calcIntersectionPointWith2Planes(const IPlane &rPlane1, const IPlane &rPlane2, IVector3D &rVecIntersectionPoint) const | zeus::TPlane | [virtual] |
| calcIntersectionPointWithStraightLine3D(const IStraightLine3D &rStraightLine3D, IVector3D &rVecIntersectionPoint) const | zeus::TPlane | [virtual] |
| calcNormalVector(IVector3D &rVecNormal) const | zeus::TPlane | [inline, virtual] |
| calcParametersFromPoint(const IVector3D &rVecPoint, Float &fParameter1, Float &fParameter2) const | zeus::TPlane | [virtual] |
| calcPointFromParameters(const Float &fParameter1, const Float &fParameter2, IVector3D &rVecPoint) const | zeus::TPlane | [virtual] |
| containsPoint(const IVector3D &rVecPoint) const | zeus::TPlane | [virtual] |
| containsStraightLine3D(const IStraightLine3D &rStraightLine3D) const | zeus::TPlane | [virtual] |
| getCoordForm() const | zeus::TPlane | [inline, virtual] |
| getCoordFormA() const | zeus::TPlane | [inline, virtual] |
| getCoordFormB() const | zeus::TPlane | [inline, virtual] |
| getCoordFormC() const | zeus::TPlane | [inline, virtual] |
| getCoordFormD() const | zeus::TPlane | [inline, virtual] |
| getDirectionVector1() const | zeus::TPlane | [inline, virtual] |
| getDirectionVector2() const | zeus::TPlane | [inline, virtual] |
| getInitialVector() const | zeus::TPlane | [inline, virtual] |
| getNormalVector() const | zeus::TPlane | [inline] |
| getPlaneXY() | zeus::TPlane | [inline, static] |
| getPlaneXZ() | zeus::TPlane | [inline, static] |
| getPlaneYZ() | zeus::TPlane | [inline, static] |
| initAsPlaneXY() | zeus::TPlane | [inline, virtual] |
| initAsPlaneXZ() | zeus::TPlane | [inline, virtual] |
| initAsPlaneYZ() | zeus::TPlane | [inline, virtual] |
| isEqual(const IPlane &rPlane) const | zeus::TPlane | [inline, virtual] |
| isParallel(const IPlane &rPlane) const | zeus::TPlane | [inline, virtual] |
| isPlaneXY() const | zeus::TPlane | [virtual] |
| isPlaneXZ() const | zeus::TPlane | [virtual] |
| isPlaneYZ() const | zeus::TPlane | [virtual] |
| isValid() const | zeus::TPlane | [inline, virtual] |
| operator!=(const IPlane &rPlane) const | zeus::TPlane | [inline] |
| operator=(const IPlane &rPlane) | zeus::TPlane | |
| operator=(const TPlane &rPlane) | zeus::TPlane | |
| operator==(const IPlane &rPlane) const | zeus::TPlane | |
| operator||(const IPlane &rPlane) const | zeus::TPlane | |
| setCoordFormA(const Float &a) | zeus::TPlane | [inline, virtual] |
| setCoordFormB(const Float &b) | zeus::TPlane | [inline, virtual] |
| setCoordFormC(const Float &c) | zeus::TPlane | [inline, virtual] |
| setCoordFormD(const Float &d) | zeus::TPlane | [inline, virtual] |
| setDirectionVector1(const IVector3D &rVecDirection1) | zeus::TPlane | [inline, virtual] |
| setDirectionVector2(const IVector3D &rVecDirection2) | zeus::TPlane | [inline, virtual] |
| setInitialVector(const IVector3D &rVecInitial) | zeus::TPlane | [inline, virtual] |
| TPlane(const IVector3D &rVecInitial, const IVector3D &rVecDirection1, const IVector3D &rVecDirection2, bool bConstructionByPointDirectionForm_Or_By3Points) | zeus::TPlane | |
| TPlane(const Float &a, const Float &b, const Float &c, const Float &d) | zeus::TPlane | |
| TPlane(const IVector3D &rVecNormal, const IVector3D &rVecKnownPoint) | zeus::TPlane | |
| TPlane() | zeus::TPlane | [inline] |
| TPlane(const TPlane &rPlane) | zeus::TPlane | [inline] |
| TPlane(const IPlane &rPlane) | zeus::TPlane | [inline] |
| ~TPlane() | zeus::TPlane | [inline, virtual] |