#include <zeusmath/Config/PlatformDefines.hpp>
#include <zeusmath/Geometry/Interfaces/IGeometricObject2D.hpp>
#include <zeusmath/Geometry/Interfaces/IVector2D.hpp>
Go to the source code of this file.
Classes |
| class | zeus::IStraightLine2D |
Namespaces |
| namespace | zeus |
Defines |
| #define | INTERFACE_IStraightLine2D TIID(0x6dab035a, 0x39ce, 0x4902, 0x9c, 0x88, 0xef, 0x6e, 0x15, 0x85, 0x5d, 0xf4) |
Define Documentation
| #define INTERFACE_IStraightLine2D TIID(0x6dab035a, 0x39ce, 0x4902, 0x9c, 0x88, 0xef, 0x6e, 0x15, 0x85, 0x5d, 0xf4) |