zeus::TServerSocket Class Reference
#include <ServerSocket.h>
List of all members.
Detailed Description
A server socket waits for incomming connections from clients. It simply accepts or declines incomming connection requests. If accepted the server object will return a client socket which is connected with the client.
Constructor & Destructor Documentation
| TServerSocket::TServerSocket |
( |
const TString & |
rstrAddr, |
|
|
Uint |
uiPort | |
|
) |
| | |
Creates a Server Socket
- Parameters:
-
| rstrAddr | : address or name of the server |
| uiPort | : Listening port |
| TServerSocket::TServerSocket |
( |
TIPAddress & |
rAddress |
) |
|
Creates a Server Socket
- Parameters:
-
| rAddress | : address of the server |
| TServerSocket::~TServerSocket |
( |
|
) |
[protected, virtual] |
Member Function Documentation
| Retval TServerSocket::bind |
( |
bool |
bDynamicBinding = false |
) |
[virtual] |
Creats a valid server socket descripitor and binds the server to the port of the network interface
- Parameters:
-
| bDynamicBinding | : Binds dynamicaly to a unused port if this flag is set. Default is static binding. |
- Returns:
- see TAbstractSocket::getErrorCode()
| Retval TServerSocket::accept |
( |
TSocket *& |
rpClient |
) |
[virtual] |
Accepts a incomming connection to a client socket. The Socket will be wrapped into a TSocket Object. This method blocks the calling thread unitl a client connects to this server socket. For non blocking server sockets this method will return imediately.
- Note:
- If the server socket is used in a child thread of the applications its important that the socket is non blocking, otherwise the thread will hang.
- Parameters:
-
| rpClient | : return parameter of the client |
- Returns:
- see TAbstractSocket::getErrorCode()
| Retval TServerSocket::acceptTO |
( |
TSocket *& |
rpClient, |
|
|
Float |
fTimeOut | |
|
) |
| | [virtual] |
Same as the accept() method, but with a timeout. The time is only effective if the socket is non blocking. To use non blocking call setBlockable(false). For blocking server sockets this method is identical to accept().
- Parameters:
-
| rpClient | : return parameter of the client |
| fTimeOut | : The time out in seconds |
- Returns:
- see TAbstractSocket::getErrorCode()
| virtual Retval zeus::TServerSocket::connect |
( |
|
) |
[inline, virtual] |
| bool zeus::TServerSocket::isBound |
( |
|
) |
const [inline] |
Checks if the server socket is bound to an address. This returns the same as the isConnected() method, in the understanding that the server is connected to its local socket.
The documentation for this class was generated from the following files: