, including all inherited members.
| abs() const | zeus::TFloat | [inline] |
| acos() const | zeus::TFloat | [inline] |
| addRef() const | zeus::TZObject | [virtual] |
| asin() const | zeus::TFloat | [inline] |
| askForInterface(const InterfaceID &rInterfaceID, IZUnknown *&rpIface) | zeus::TZObject | [virtual] |
| atan() const | zeus::TFloat | [inline] |
| ceil() const | zeus::TFloat | [inline] |
| ceilInt() const | zeus::TFloat | [inline] |
| cos() const | zeus::TFloat | [inline] |
| EFloatClass enum name | zeus::TFloat | |
| equals(Float fValue, Float fPrecision) const | zeus::TFloat | [inline] |
| equalsFloat(Float fValue1, Float fValue2, Float fPrecision=FLOAT_PRECISION) | zeus::TFloat | [inline, static] |
| etNaN enum value | zeus::TFloat | |
| etNegInfinity enum value | zeus::TFloat | |
| etPosInfinity enum value | zeus::TFloat | |
| etRegular enum value | zeus::TFloat | |
| exp() const | zeus::TFloat | [inline] |
| floor() const | zeus::TFloat | [inline] |
| floorInt() const | zeus::TFloat | [inline] |
| format(Float fRoundPrecision=0, Uint uiTailingZeros=0, Uint uiLeadingZeros=1) const | zeus::TFloat | |
| getClassType(Float fValue) | zeus::TFloat | [static] |
| getFactorial() const | zeus::TFloat | [inline] |
| getFactorial(Float fVal) | zeus::TFloat | [static] |
| getHash() const | zeus::TZObject | [inline] |
| getObjName() const | zeus::TZObject | [inline, virtual] |
| getRefCounter() const | zeus::TZObject | [inline, protected] |
| getValue() | zeus::TZValueType< Float > | |
| getValue() const | zeus::TZValueType< Float > | |
| Infinity | zeus::TFloat | [static] |
| isGreater(const Float &rfValue1, const Float &rfValue2, const Float &rfPrecision=FLOAT_PRECISION) | zeus::TFloat | [inline, static] |
| isGreaterEqual(const Float &rfValue1, const Float &rfValue2, const Float &rfPrecision=FLOAT_PRECISION) | zeus::TFloat | [inline, static] |
| isInfinity() const | zeus::TFloat | [inline] |
| isInfinity(Float fValue) | zeus::TFloat | [static] |
| isLower(const Float &rfValue1, const Float &rfValue2, const Float &rfPrecision=FLOAT_PRECISION) | zeus::TFloat | [inline, static] |
| isLowerEqual(const Float &rfValue1, const Float &rfValue2, const Float &rfPrecision=FLOAT_PRECISION) | zeus::TFloat | [inline, static] |
| isNaN() const | zeus::TFloat | [inline] |
| isNaN(Float fValue) | zeus::TFloat | [static] |
| isNegative(const Float &fValue, Float fPrecision=FLOAT_PRECISION) | zeus::TFloat | [inline, static] |
| isNegInfinity() const | zeus::TFloat | [inline] |
| isNonNegative(const Float &f, Float fPrecision=FLOAT_PRECISION) | zeus::TFloat | [inline, static] |
| isNonPositive(const Float &f, Float fPrecision=FLOAT_PRECISION) | zeus::TFloat | [inline, static] |
| isNonZero(Float fPrecision=FLOAT_PRECISION) const | zeus::TFloat | [inline] |
| isNonZero(const Float &fValue, Float fPrecision=FLOAT_PRECISION) | zeus::TFloat | [inline, static] |
| isPosInfinity() const | zeus::TFloat | [inline] |
| isPositive(const Float &fValue, Float fPrecision=FLOAT_PRECISION) | zeus::TFloat | [inline, static] |
| isZero(Float fPrecision=FLOAT_PRECISION) const | zeus::TFloat | [inline] |
| isZero(const Float &fValue, Float fPrecision=FLOAT_PRECISION) | zeus::TFloat | [inline, static] |
| ln() const | zeus::TFloat | [inline] |
| log(const Float &rfBase) const | zeus::TFloat | [inline] |
| m_fStaticPrecision | zeus::TFloat | [protected, static] |
| m_tValue | zeus::TZValueType< Float > | [protected] |
| m_uiID | zeus::TZObject | [protected] |
| MaxValue32bit | zeus::TFloat | [static] |
| MaxValue64bit | zeus::TFloat | [static] |
| MinValue32bit | zeus::TFloat | [static] |
| MinValue64bit | zeus::TFloat | [static] |
| NaN | zeus::TFloat | [static] |
| NegInfinity | zeus::TFloat | [static] |
| operator!=(const TFloat &rValue) const | zeus::TFloat | [inline] |
| operator!=(const Float fValue) const | zeus::TFloat | [inline] |
| TZValueType< Float >::operator!=(const TZValueType< Float > &rValue) const | zeus::TZValueType< Float > | |
| operator*(const TZValueType< Float > &rValue) const | zeus::TZValueType< Float > | |
| operator*(const FloattValue) const | zeus::TZValueType< Float > | |
| operator*() | zeus::TZValueType< Float > | |
| operator*() const | zeus::TZValueType< Float > | |
| operator*=(const TZValueType< Float > &rValue) | zeus::TZValueType< Float > | |
| operator*=(const FloattValue) | zeus::TZValueType< Float > | |
| operator+(const TZValueType< Float > &rValue) const | zeus::TZValueType< Float > | |
| operator+(const FloattValue) const | zeus::TZValueType< Float > | |
| operator+=(const TZValueType< Float > &rValue) | zeus::TZValueType< Float > | |
| operator+=(const FloattValue) | zeus::TZValueType< Float > | |
| operator-(const TZValueType< Float > &rValue) const | zeus::TZValueType< Float > | |
| operator-(const FloattValue) const | zeus::TZValueType< Float > | |
| operator-=(const TZValueType< Float > &rValue) | zeus::TZValueType< Float > | |
| operator-=(const FloattValue) | zeus::TZValueType< Float > | |
| operator/(const TZValueType< Float > &rValue) const | zeus::TZValueType< Float > | |
| operator/(const FloattValue) const | zeus::TZValueType< Float > | |
| operator/=(const TZValueType< Float > &rValue) | zeus::TZValueType< Float > | |
| operator/=(const FloattValue) | zeus::TZValueType< Float > | |
| operator=(const TZValueType< Float > &rInVal) | zeus::TZValueType< Float > | |
| operator=(const FloattValue) | zeus::TZValueType< Float > | |
| zeus::TZObject::operator=(const TZObject &rObject) | zeus::TZObject | [protected] |
| operator==(const TFloat &rValue) const | zeus::TFloat | [inline] |
| operator==(const Float fValue) const | zeus::TFloat | [inline] |
| TZValueType< Float >::operator==(const TZValueType< Float > &rValue) const | zeus::TZValueType< Float > | |
| pow(const Float &rfExp) const | zeus::TFloat | [inline] |
| randomFloat(Float fFrom, Float fTo) | zeus::TFloat | [inline, static] |
| randomFloat32() | zeus::TFloat | [inline, static] |
| randomFloat64() | zeus::TFloat | [inline, static] |
| release() const | zeus::TZObject | [virtual] |
| round() const | zeus::TFloat | [inline] |
| roundEx(Float fPrecision) const | zeus::TFloat | [inline] |
| roundInt() const | zeus::TFloat | [inline] |
| setObjName(const TString &name) | zeus::TZObject | [inline, virtual] |
| sin() const | zeus::TFloat | [inline] |
| sqrt() const | zeus::TFloat | [inline] |
| tan() const | zeus::TFloat | [inline] |
| TFloat() | zeus::TFloat | [inline] |
| TFloat(const TFloat &rValue) | zeus::TFloat | [inline] |
| TFloat(Float fValue) | zeus::TFloat | [inline] |
| TFloat(const IString &rValue) | zeus::TFloat | [inline] |
| toString() const | zeus::TZObject | |
| TZObject() | zeus::TZObject | |
| TZObject(const TString &strName) | zeus::TZObject | |
| TZObject(const IString &strName) | zeus::TZObject | |
| TZObject(const TZObject &rObject) | zeus::TZObject | [protected] |
| TZValueType() | zeus::TZValueType< Float > | |
| TZValueType(const TZValueType< Float > &rValue) | zeus::TZValueType< Float > | |
| TZValueType(FloattValue) | zeus::TZValueType< Float > | |
| ~TFloat() | zeus::TFloat | [inline] |
| ~TZObject() | zeus::TZObject | [inline, protected, virtual] |
| ~TZValueType() | zeus::TZValueType< Float > | [virtual] |