#include <zeusbase/System/Interfaces/IString.hpp>#include <zeusbase/System/ByteArray.hpp>#include <stdlib.h>#include <stdarg.h>#include <limits.h>Go to the source code of this file.
Classes | |
| class | zeus::TString |
Namespaces | |
| namespace | zeus |
Defines | |
| #define | STRING_MIN_SIZE 10 |
| #define | INIT_TSTRING |
Functions | |
| TString | zeus::operator+ (wchar_t *pIn, const TString &rIn2) |
| bool | zeus::operator== (const IString &rInStr1, const wchar_t *pInStr2) |
| bool | zeus::operator== (const wchar_t *pInStr1, const IString &rInStr2) |
| bool | zeus::operator== (const IString &rInStr1, const char *pInStr2) |
| bool | zeus::operator== (const char *pInStr1, const IString &rInStr2) |
| bool | zeus::operator!= (const IString &rInStr1, const wchar_t *pInStr2) |
| bool | zeus::operator!= (const wchar_t *pInStr1, const IString &rInStr2) |
| bool | zeus::operator!= (const IString &rInStr1, const char *pInStr2) |
| bool | zeus::operator!= (const char *pInStr1, const IString &rInStr2) |
| #define INIT_TSTRING |
m_pWBuffer(NULL), \ m_pCBuffer(NULL), \ m_iSize(0), \ m_uiMemSize(0) \
Initialises all variables of a TString object. Use this macro after the constructor declaration like TString::TString() : INIT_TSTRING {}
| #define STRING_MIN_SIZE 10 |